Sarah is off on a well deserved getaway with her hubby this weekend, leaving the boys and the cats alone in the house. Yes, she knows she is taking a risk and that when they get home, she and Dan will discover the cats have taken over and the boys are now their servants. Oh, wait, that’s what it is like in any home owned by a cat. 😉 Anyway, because she’s having some “quality” time with Dan, we’re going to do something we aren’t real good about here. We’re going to promote our work. All we ask is that you remember a number of us are servants to our royal feline overlords and have kibble that needs to be bought.
Vengeance from Ashes
First, they took away her command. Then they took away her freedom. But they couldn’t take away her duty and honor. Now they want her back.
Captain Ashlyn Shaw has survived two years in a brutal military prison. Now those who betrayed her are offering the chance for freedom. All she has to do is trust them not to betray her and her people again. If she can do that, and if she can survive the war that looms on the horizon, she can reclaim her life and get the vengeance she’s dreamed of for so long.
But only if she can forget the betrayal and do her duty.
They say you can never go home. That’s something CJ Reamer has long believed. So, when her father suddenly appears on her doorstep, demanding she return home to Montana to “do her duty”, she has other plans. Montana hasn’t been home for a long time, almost as long as Benjamin Franklin Reamer quit being her father. Dallas is now her home and it’s where her heart is. The only problem is her father doesn’t like taking “no” for an answer.
When her lover and mate is shot and she learns those responsible come from her birth pride and clan, CJ has no choice but to return to the home she left so long ago. At least she won’t be going alone. Clan alphas Matt and Finn Kincade aren’t about to take any risks where their friend is concerned. Nor is her mate, Rafe Walkinghorse, going to let her go without him.
Going home means digging up painful memories and family secrets. But will it also mean death – or worse – for CJ and her friends?
You can’t keep a tough Pixie down…
Lom is a bounty hunter, paid to bring magical creatures of all descriptions back Underhill, to prevent war with humans should they discover the strangers amongst them. Bella is about to find out she’s a real life fairy princess, but all she wants to do is live peacefully in Alaska, where the biggest problems are hungry grizzly bears. He has to bring her in. It’s nothing personal, it’s his job…
“They had almost had me, that once. I’d been young and foolish, trying to do something heroic, of course. I wouldn’t do that again anytime soon. Now, I work for duty, but nothing more than is necessary to fulfill the family debt. I get paid, which makes me a bounty hunter, but she’s about to teach me about honor. Like all lessons, this one was going to hurt. Fortunately, I have a good gun to fill my hand, and if I have to go, she has been good to look at.”
After the battle of Tower Baelfire ended, Lom lay dying. Bella was tasked with not only the job she never wanted, but the one she did. Could she keep Lom alive long enough for him to come to the rescue when their kingdom needed them? And what did Raven, mysterious trickster spirit and honorary uncle to Bella, want with them? If the threat was big enough to have the trickster worried, Bella knew she needed to have Lom at her side. Underhill might look like a soap-bubble kingdom, but Bella and Lom knew there was a gritty underside. Why else would fairyland need a dark man willing to carry a big gun and be the Pixie for Hire?
Sarah A. Hoyt
In Avalon, where the world runs on magic, the king of Britannia appoints a witchfinder to rescue unfortunates with magical power from lands where magic is a capital crime. Or he did. But after the royal princess was kidnapped from her cradle twenty years ago, all travel to other universes has been forbidden, and the position of witchfinder abolished. Seraphim Ainsling, Duke of Darkwater, son of the last witchfinder, breaks the edict. He can’t simply let people die for lack of rescue. His stubborn compassion will bring him trouble and disgrace, turmoil and danger — and maybe, just maybe, the greatest reward of all.
Death of a Musketeer
April in Paris 1625. D’Artagnan, and his new friends who hide their true identities under the assumed names of Athos, Porthos and Aramis, discover the corpse of a beautiful woman who looks like the Queen of France. Suspecting an intrigue of Cardinal Richelieu’s and fearing the murder will go unpunished they start investigating. But the enterprise will be fraught with danger, traps from the Cardinal, duels with guards and plotting from the king himself.
The Interstellar Empire of Man was built on the enslavement of the gentle Stardogs, companions and Theta-space transporters of the vanished Denaari Dominion. But the Stardogs that humans found can’t go home to breed, and are slowly dying out.
As the ruthless Empire collapses from its rotten core outward, an Imperial barge is trapped on top of a dying Stardog when an attempted hijacking and assassination go horribly wrong. Trying to save its human cargo, the Stardog flees to the last place anyone expected – the long-lost Denaari motherworld.
Crawling from the crash are the Leaguesmen who control the Stardogs’ pilots by fear and force, and plan to assassinate Princess Shari, the criminal Yak gang, who want to kill everyone and take control of a rare Stardog for their own, and an entourage riddled with plots, poisons, and treason. But Shari and her assassin-bodyguard have plans of their own…
Stranded on the Denaari Motherworld, the castaway survivors will have to cooperate to survive. Some will have to die.
And some, if they make it to the Stardogs breeding ground, will have to learn what it means to love.
(Previously published, according to our astute readers, as The Forlorn.)
Across the one human colony world, a place technologically regressed to near medieval, possibly the last place humans still survive, a desperate search continues. Scattered across the deserts, tangled jungles, and alien fortresses, lie the core sections of the matter transmitter.
These sections hold the key to vast wealth, power, or… the fulfilment of the colony’s purpose: to help humankind survive the rabidly xenophobic alien Morkth who will tolerate no other intelligent species. The Morkth managed to follow the colony ship, and, despite their mothership being shot down and their queen being killed, they continue their relentless struggle to destroy humankind… and to reconstruct that incredibly valuable matter transmitter. If they succeed, they’ll be able to return to the hive with the location of the colony of vile humans, and have a new world to occupy. If they fail, they’ll destroy the planet.
The search has gone on for centuries, and it is all reaching an end point. The future hangs in the balance.
The Morkth have lasers, aircraft, nukes. Those who want the core sections for their own ends… have vast armies. Against them are three unlikely reluctant heroes: A street child thief, a dispossessed spoiled brat of a princess, and a confused, amoral Morkth-raised human, armed only with 14th century weapons and their own wits.
It’s a lost cause, a forlorn hope.
But it’s all humans have.
There are vampires in the lobby, succubi in the beds, and bodies in the bathroom. It’s ConSensual, where the editors are demons, the writers are crazy and the vampires and werewolves might be the most stable people in the room.
If that isn’t enough, Dracula is staying at the hotel on a business trip for his wood-based hardware chain, Kit Marlowe is one of the authors, and there’s an out of control baby vampire to deal with. Once again, the “Save the World” department is caught with its pants down.
Impaler by Kate Paulk revisits the tale of Vlad Dracul, also known as Vlad Tepes and Vlad the Impaler. This is the tale of historical fact mixed with fiction and a touch of fantasy. But this is most definitely not the tired tale of vampires skulking in the night, lying in wait for innocent victims. Impaler tells the tale of a man devoted to family and country, cursed and looking for redemption.
December, 1476. The only man feared by the all-conquering Ottoman Sultan battles to reclaim his throne. If he falls all of Europe lies open to the Ottoman armies. If he succeeds…
His army is outnumbered and outclassed, his country is tiny, and he is haunted by a terrible curse. But Vlad Draculea will risk everything on one almost impossible chance to free his people from the hated Ottoman Empire.
War To The Knife (Laredo War Trilogy Book 1)
Laredo’s defenders were ground down and its people ruthlessly slaughtered when the Bactrians invaded the planet. Overwhelmed, its Army switched to guerrilla warfare and went underground. For three years they’ve fought like demons to resist the occupiers. They’ve bled the enemy, but at fearful cost. The survivors are running out of weapons, supplies, and places to hide.
Then a young officer, Dave Carson, uncovers news that may change everything. An opportunity is coming to smash the foe harder than they’ve ever done before, both on and off the planet. Success may bring the interplanetary community to their aid – but it’ll take everything they’ve got. Win or lose, many of them will die. Failure will mean that Bactria will at last rule unopposed.
That risk won’t stop them. When you’re fighting a war to the knife, in the end you bet on the blade.
Murder World: Kaiju Dawn
Captain Vincente Huerta and the crew of the Fancy have been hired to retrieve a valuable item from a downed research vessel at the edge of the enemy’s space.
It was going to be an easy payday.
But what Captain Huerta and the men, women and alien under his command didn’t know was that they were being sent to the most dangerous planet in the galaxy.
Something large, ancient and most assuredly evil resides on the planet of Gorgon IV. Something so terrifying that man could barely fathom it with his puny mind. Captain Huerta must use every trick in the book, and possibly write an entirely new one, if he wants to escape Murder World.
Baptism By Fire (Edge of Faith)
In the last parts of the Twenty-first century, AI, Artificial Intelligence is commonplace. Highly able computers, and nothing more . . . until some rare and as yet unidentified trigger creates an actual personality.
Artificial Personalities, APs or hals, are illegal. Destroyed upon discovery. Even Beowulf, the AP the government controls, and uses to hunt down emerging hals, isn’t legally recognized, has no right to existence.
So you’d think that when the Special Grid Security Unit started paying extra attention to the area where a certain cooking show operates, Fancy Farmer—the AP who runs the show—would be concerned.
But Fancy has a bigger problem.
She’s been stolen.